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Outer wilds reddit
Outer wilds reddit











outer wilds reddit

  • Fixes HUD markers showing up in the wrong location at less common aspect ratios and resolutions.
  • Fixes pausing the game catapulting you into the options menu under certain circumstances.
  • outer wilds reddit

    Disable Screen Prompts settings now behaves more as expected.Added a calibration screen for the Gamma setting.Added alternative method to reset input bindings, see our Support Page for details.Slight lighting improvement on certain types of crystals, ice, and glass across the game.Texture fixes to Hearthian sky shutter satellite.Improved the presentation of a rooftop easter egg.Swapped the material on certain plant pots for historical accuracy.An important quantum corpse can no longer be seen changing states.The Party House loft now gets more popular over time.New stair climbing animations in Echoes of the Eye.Improved shader and meshes for a technology found in Echoes of the Eye.Improved water traversal VFX in Echoes of the Eye.Added and improved narrative-related art to support design changes.Removed a mural and added a rug in the Cinder Isles Tower (it really ties the room together).Added a new mural to a burned building in Echoes of the Eye.Improved depiction of a flight trajectory in Echoes of the Eye.Various fixes for collision meshes hindering player movement.Improved logic for “Rigidbody,” "Sleep Wake Repeat," and “You'll Never Take Me Alive!” achievements.

    outer wilds reddit

    Meditation is now a valid path to quantum enlightenment.

    #OUTER WILDS REDDIT CRACKED#

    Cracked down on two violations of the Rule of Quantum Imaging.Ship autopilot now obeys the first law of thermodynamics.Player character no longer gets stuck when walking slowly up or down stairs.Fixed a softlock caused by jumping out of a grave.Changes and bug fixes to certain behaviors in the Starlit Cove.Buffed reaction times during certain dark sequences.Improved public transit between two islands beneath a starry sky.Added a wine cellar to the Endless Canyon.Moderate revisions to Shrouded Woodlands level design.Added a distracting way to exit a certain cove after it's filled with water.Echoes of the Eye's conclusion now significantly less subtle.Numerous revisions to visual clues and ship log entries pertaining to "the bottleneck" in Echoes of the Eye.Playing Echoes of the Eye no longer requires a photographic memory.Significant changes to Starlit Cove level design.Thank you to our PS5 players for your understanding and support as we tackled this issue. This should result in a smooth framerate and clean image quality.

    outer wilds reddit

    If your display supports Variable Refresh Rate (VRR), we highly suggest using the Dynamic/60fps Render Mode. The Dynamic/60fps Render Mode is the same settings profile as before the hotfix, and remains as close to 2160p at 60fps as possible, but framerate drops may cause judder as before on non-VRR displays. Use this mode if you want the highest resolution and don’t mind a lower framerate. The 2160p/30fps Render Mode is similar, but instead locks the game at 2160p (a.k.a. This mode reduces the resolution across the game to a locked 1440p and 60fps, eliminating judder. With this update, the default Render Mode is now 1440p/60fps. Render Modes provide different options for visual fidelity and framerate, allowing players without VRR-enabled displays to have a smooth experience. As a solution for the judder/stutter issue on the PS5 version of Outer Wilds, we’ve added a PS5-specific feature called Render Modes.













    Outer wilds reddit